Просмотр исходного кода

Optimize AAColor and AAGradientColor details

AnAn 4 лет назад
Родитель
Сommit
84ec7bf4ca

+ 15 - 15
charts/src/main/java/com/github/aachartmodel/aainfographics/aatools/AAColor.kt

@@ -29,21 +29,21 @@ package com.github.aachartmodel.aainfographics.aatools
 
 
 object AAColor {
-    var Black = blackColor()
-    var DarkGray = darkGrayColor()
-    var LightGray = lightGrayColor()
-    var White = whiteColor()
-    var Gray = grayColor()
-    var Red = redColor()
-    var Green = greenColor()
-    var Blue = blueColor()
-    var Cyan = cyanColor()
-    var Yellow = yellowColor()
-    var Magenta = magentaColor()
-    var Orange = orangeColor()
-    var Purple = purpleColor()
-    var Brown = brownColor()
-    var Clear = clearColor()
+    val Black = blackColor()
+    val DarkGray = darkGrayColor()
+    val LightGray = lightGrayColor()
+    val White = whiteColor()
+    val Gray = grayColor()
+    val Red = redColor()
+    val Green = greenColor()
+    val Blue = blueColor()
+    val Cyan = cyanColor()
+    val Yellow = yellowColor()
+    val Magenta = magentaColor()
+    val Orange = orangeColor()
+    val Purple = purpleColor()
+    val Brown = brownColor()
+    val Clear = clearColor()
 
     fun rgbaColor(
             red: Int,

+ 24 - 24
charts/src/main/java/com/github/aachartmodel/aainfographics/aatools/AAGradientColor.kt

@@ -40,30 +40,30 @@ enum class AALinearGradientDirection {
 }
 
 object AAGradientColor {
-    var OceanBlue = oceanBlueColor()
-    var Sanguine = sanguineColor()
-    var LusciousLime = lusciousLimeColor()
-    var PurpleLake = purpleLakeColor()
-    var FreshPapaya = freshPapayaColor()
-    var Ultramarine = ultramarineColor()
-    var PinkSugar = pinkSugarColor()
-    var LemonDrizzle = lemonDrizzleColor()
-    var VictoriaPurple = victoriaPurpleColor()
-    var SpringGreens = springGreensColor()
-    var MysticMauve = mysticMauveColor()
-    var ReflexSilver = reflexSilverColor()
-    var NeonGlow = neonGlowColor()
-    var BerrySmoothie = berrySmoothieColor()
-    var NewLeaf = newLeafColor()
-    var CottonCandy = cottonCandyColor()
-    var PixieDust = pixieDustColor()
-    var FizzyPeach = fizzyPeachColor()
-    var SweetDream = sweetDreamColor()
-    var Firebrick = firebrickColor()
-    var WroughtIron = wroughtIronColor()
-    var DeepSea = deepSeaColor()
-    var CoastalBreeze = coastalBreezeColor()
-    var EveningDelight = eveningDelightColor()
+    val OceanBlue = oceanBlueColor()
+    val Sanguine = sanguineColor()
+    val LusciousLime = lusciousLimeColor()
+    val PurpleLake = purpleLakeColor()
+    val FreshPapaya = freshPapayaColor()
+    val Ultramarine = ultramarineColor()
+    val PinkSugar = pinkSugarColor()
+    val LemonDrizzle = lemonDrizzleColor()
+    val VictoriaPurple = victoriaPurpleColor()
+    val SpringGreens = springGreensColor()
+    val MysticMauve = mysticMauveColor()
+    val ReflexSilver = reflexSilverColor()
+    val NeonGlow = neonGlowColor()
+    val BerrySmoothie = berrySmoothieColor()
+    val NewLeaf = newLeafColor()
+    val CottonCandy = cottonCandyColor()
+    val PixieDust = pixieDustColor()
+    val FizzyPeach = fizzyPeachColor()
+    val SweetDream = sweetDreamColor()
+    val Firebrick = firebrickColor()
+    val WroughtIron = wroughtIronColor()
+    val DeepSea = deepSeaColor()
+    val CoastalBreeze = coastalBreezeColor()
+    val EveningDelight = eveningDelightColor()
 
     private fun oceanBlueColor(): Map<String, Any> {
         return oceanBlueColor(AALinearGradientDirection.ToTop)