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- package mux
- import (
- "errors"
- "io"
- "net"
- "sync"
- "time"
- "github.com/cnlh/nps/lib/pool"
- )
- type conn struct {
- net.Conn
- getStatusCh chan struct{}
- connStatusOkCh chan struct{}
- connStatusFailCh chan struct{}
- readTimeOut time.Time
- writeTimeOut time.Time
- readBuffer []byte
- startRead int //now read position
- endRead int //now end read
- readFlag bool
- readCh chan struct{}
- waitQueue *sliceEntry
- stopWrite bool
- connId int32
- isClose bool
- readWait bool
- hasWrite int
- mux *Mux
- }
- var connPool = sync.Pool{}
- func NewConn(connId int32, mux *Mux) *conn {
- c := &conn{
- readCh: make(chan struct{}),
- getStatusCh: make(chan struct{}),
- connStatusOkCh: make(chan struct{}),
- connStatusFailCh: make(chan struct{}),
- waitQueue: NewQueue(),
- connId: connId,
- mux: mux,
- }
- return c
- }
- func (s *conn) Read(buf []byte) (n int, err error) {
- if s.isClose || buf == nil {
- return 0, errors.New("the conn has closed")
- }
- if s.endRead-s.startRead == 0 { //read finish or start
- if s.waitQueue.Size() == 0 {
- s.readWait = true
- if t := s.readTimeOut.Sub(time.Now()); t > 0 {
- timer := time.NewTimer(t)
- defer timer.Stop()
- select {
- case <-timer.C:
- s.readWait = false
- return 0, errors.New("read timeout")
- case <-s.readCh:
- }
- } else {
- <-s.readCh
- }
- }
- if s.isClose { //If the connection is closed instead of continuing command
- return 0, errors.New("the conn has closed")
- }
- if node, err := s.waitQueue.Pop(); err != nil {
- s.Close()
- return 0, io.EOF
- } else {
- pool.PutBufPoolCopy(s.readBuffer)
- s.readBuffer = node.val
- s.endRead = node.l
- s.startRead = 0
- }
- }
- if len(buf) < s.endRead-s.startRead {
- n = copy(buf, s.readBuffer[s.startRead:s.startRead+len(buf)])
- s.startRead += n
- } else {
- n = copy(buf, s.readBuffer[s.startRead:s.endRead])
- s.startRead += n
- s.mux.sendInfo(MUX_MSG_SEND_OK, s.connId, nil)
- }
- return
- }
- func (s *conn) Write(buf []byte) (int, error) {
- if s.isClose {
- return 0, errors.New("the conn has closed")
- }
- ch := make(chan struct{})
- go s.write(buf, ch)
- if t := s.writeTimeOut.Sub(time.Now()); t > 0 {
- timer := time.NewTimer(t)
- defer timer.Stop()
- select {
- case <-timer.C:
- return 0, errors.New("write timeout")
- case <-ch:
- }
- } else {
- <-ch
- }
- if s.isClose {
- return 0, io.EOF
- }
- return len(buf), nil
- }
- func (s *conn) write(buf []byte, ch chan struct{}) {
- start := 0
- l := len(buf)
- for {
- if s.hasWrite > 50 {
- <-s.getStatusCh
- }
- s.hasWrite++
- if l-start > pool.PoolSizeCopy {
- s.mux.sendInfo(MUX_NEW_MSG, s.connId, buf[start:start+pool.PoolSizeCopy])
- start += pool.PoolSizeCopy
- } else {
- s.mux.sendInfo(MUX_NEW_MSG, s.connId, buf[start:l])
- break
- }
- }
- ch <- struct{}{}
- }
- func (s *conn) Close() error {
- if s.isClose {
- return errors.New("the conn has closed")
- }
- times := 0
- retry:
- if s.waitQueue.Size() > 0 && times < 600 {
- time.Sleep(time.Millisecond * 100)
- times++
- goto retry
- }
- if s.isClose {
- return errors.New("the conn has closed")
- }
- s.isClose = true
- pool.PutBufPoolCopy(s.readBuffer)
- if s.readWait {
- s.readCh <- struct{}{}
- }
- s.waitQueue.Clear()
- s.mux.connMap.Delete(s.connId)
- if !s.mux.IsClose {
- s.mux.sendInfo(MUX_CONN_CLOSE, s.connId, nil)
- }
- connPool.Put(s)
- return nil
- }
- func (s *conn) LocalAddr() net.Addr {
- return s.mux.conn.LocalAddr()
- }
- func (s *conn) RemoteAddr() net.Addr {
- return s.mux.conn.RemoteAddr()
- }
- func (s *conn) SetDeadline(t time.Time) error {
- s.readTimeOut = t
- s.writeTimeOut = t
- return nil
- }
- func (s *conn) SetReadDeadline(t time.Time) error {
- s.readTimeOut = t
- return nil
- }
- func (s *conn) SetWriteDeadline(t time.Time) error {
- s.writeTimeOut = t
- return nil
- }
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