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- package mux
- import (
- "errors"
- "io"
- "net"
- "sync"
- "time"
- "github.com/cnlh/nps/lib/common"
- )
- type conn struct {
- net.Conn
- getStatusCh chan struct{}
- connStatusOkCh chan struct{}
- connStatusFailCh chan struct{}
- readTimeOut time.Time
- writeTimeOut time.Time
- connId int32
- isClose bool
- closeFlag bool // close conn flag
- receiveWindow *window
- sendWindow *window
- readCh waitingCh
- writeCh waitingCh
- mux *Mux
- once sync.Once
- }
- func NewConn(connId int32, mux *Mux) *conn {
- c := &conn{
- getStatusCh: make(chan struct{}),
- connStatusOkCh: make(chan struct{}),
- connStatusFailCh: make(chan struct{}),
- connId: connId,
- receiveWindow: new(window),
- sendWindow: new(window),
- mux: mux,
- once: sync.Once{},
- }
- c.receiveWindow.NewReceive()
- c.sendWindow.NewSend()
- c.readCh.new()
- c.writeCh.new()
- return c
- }
- func (s *conn) Read(buf []byte) (n int, err error) {
- if s.isClose || buf == nil {
- return 0, errors.New("the conn has closed")
- }
- // waiting for takeout from receive window finish or timeout
- go s.readWindow(buf, s.readCh.nCh, s.readCh.errCh)
- if t := s.readTimeOut.Sub(time.Now()); t > 0 {
- timer := time.NewTimer(t)
- defer timer.Stop()
- select {
- case <-timer.C:
- return 0, errors.New("read timeout")
- case n = <-s.readCh.nCh:
- err = <-s.readCh.errCh
- }
- } else {
- n = <-s.readCh.nCh
- err = <-s.readCh.errCh
- }
- return
- }
- func (s *conn) readWindow(buf []byte, nCh chan int, errCh chan error) {
- n, err := s.receiveWindow.Read(buf)
- //logs.Warn("readwindow goroutine status n err buf", n, err, string(buf[:15]))
- if s.receiveWindow.WindowFull {
- if s.receiveWindow.Size() > 0 {
- // window.Read may be invoked before window.Write, and WindowFull flag change to true
- // so make sure that receiveWindow is free some space
- s.receiveWindow.WindowFull = false
- s.mux.sendInfo(common.MUX_MSG_SEND_OK, s.connId, s.receiveWindow.Size())
- // acknowledge other side, have empty some receive window space
- }
- }
- nCh <- n
- errCh <- err
- }
- func (s *conn) Write(buf []byte) (n int, err error) {
- if s.isClose {
- return 0, errors.New("the conn has closed")
- }
- if s.closeFlag {
- //s.Close()
- return 0, errors.New("io: write on closed conn")
- }
- s.sendWindow.SetSendBuf(buf) // set the buf to send window
- go s.write(s.writeCh.nCh, s.writeCh.errCh)
- // waiting for send to other side or timeout
- if t := s.writeTimeOut.Sub(time.Now()); t > 0 {
- timer := time.NewTimer(t)
- defer timer.Stop()
- select {
- case <-timer.C:
- return 0, errors.New("write timeout")
- case n = <-s.writeCh.nCh:
- err = <-s.writeCh.errCh
- }
- } else {
- n = <-s.writeCh.nCh
- err = <-s.writeCh.errCh
- }
- return
- }
- func (s *conn) write(nCh chan int, errCh chan error) {
- var n int
- var err error
- for {
- buf, err := s.sendWindow.WriteTo()
- // get the usable window size buf from send window
- if buf == nil && err == io.EOF {
- // send window is drain, break the loop
- err = nil
- break
- }
- if err != nil {
- break
- }
- n += len(buf)
- s.mux.sendInfo(common.MUX_NEW_MSG, s.connId, buf)
- // send to other side, not send nil data to other side
- }
- nCh <- n
- errCh <- err
- }
- func (s *conn) Close() (err error) {
- s.once.Do(s.closeProcess)
- return
- }
- func (s *conn) closeProcess() {
- s.isClose = true
- s.mux.connMap.Delete(s.connId)
- if !s.mux.IsClose {
- // if server or user close the conn while reading, will get a io.EOF
- // and this Close method will be invoke, send this signal to close other side
- s.mux.sendInfo(common.MUX_CONN_CLOSE, s.connId, nil)
- }
- s.sendWindow.CloseWindow()
- s.receiveWindow.CloseWindow()
- return
- }
- func (s *conn) LocalAddr() net.Addr {
- return s.mux.conn.LocalAddr()
- }
- func (s *conn) RemoteAddr() net.Addr {
- return s.mux.conn.RemoteAddr()
- }
- func (s *conn) SetDeadline(t time.Time) error {
- s.readTimeOut = t
- s.writeTimeOut = t
- return nil
- }
- func (s *conn) SetReadDeadline(t time.Time) error {
- s.readTimeOut = t
- return nil
- }
- func (s *conn) SetWriteDeadline(t time.Time) error {
- s.writeTimeOut = t
- return nil
- }
- type window struct {
- windowBuff []byte
- off uint16
- readOp chan struct{}
- readWait bool
- WindowFull bool
- usableReceiveWindow chan uint16
- WriteWg sync.WaitGroup
- closeOp bool
- closeOpCh chan struct{}
- WriteEndOp chan struct{}
- mutex sync.Mutex
- }
- func (Self *window) NewReceive() {
- // initial a window for receive
- Self.windowBuff = common.WindowBuff.Get()
- Self.readOp = make(chan struct{})
- Self.WriteEndOp = make(chan struct{})
- Self.closeOpCh = make(chan struct{}, 3)
- }
- func (Self *window) NewSend() {
- // initial a window for send
- Self.usableReceiveWindow = make(chan uint16)
- Self.closeOpCh = make(chan struct{}, 3)
- }
- func (Self *window) SetSendBuf(buf []byte) {
- // send window buff from conn write method, set it to send window
- Self.mutex.Lock()
- Self.windowBuff = buf
- Self.off = 0
- Self.mutex.Unlock()
- }
- func (Self *window) fullSlide() {
- // slide by allocate
- newBuf := common.WindowBuff.Get()
- Self.liteSlide()
- n := copy(newBuf[:Self.len()], Self.windowBuff)
- common.WindowBuff.Put(Self.windowBuff)
- Self.windowBuff = newBuf[:n]
- return
- }
- func (Self *window) liteSlide() {
- // slide by re slice
- Self.windowBuff = Self.windowBuff[Self.off:]
- Self.off = 0
- return
- }
- func (Self *window) Size() (n int) {
- // receive Window remaining
- n = common.PoolSizeWindow - Self.len()
- return
- }
- func (Self *window) len() (n int) {
- n = len(Self.windowBuff[Self.off:])
- return
- }
- func (Self *window) cap() (n int) {
- n = cap(Self.windowBuff[Self.off:])
- return
- }
- func (Self *window) grow(n int) {
- Self.windowBuff = Self.windowBuff[:Self.len()+n]
- }
- func (Self *window) Write(p []byte) (n int, err error) {
- if Self.closeOp {
- return 0, errors.New("conn.receiveWindow: write on closed window")
- }
- if len(p) > Self.Size() {
- return 0, errors.New("conn.receiveWindow: write too large")
- }
- Self.mutex.Lock()
- // slide the offset
- if len(p) > Self.cap()-Self.len() {
- // not enough space, need to allocate
- Self.fullSlide()
- } else {
- // have enough space, re slice
- Self.liteSlide()
- }
- length := Self.len() // length before grow
- Self.grow(len(p)) // grow for copy
- n = copy(Self.windowBuff[length:], p) // must copy data before allow Read
- if Self.readWait {
- // if there condition is length == 0 and
- // Read method just take away all the windowBuff,
- // this method will block until windowBuff is empty again
- // allow continue read
- defer Self.allowRead()
- }
- Self.mutex.Unlock()
- return n, nil
- }
- func (Self *window) allowRead() (closed bool) {
- if Self.closeOp {
- close(Self.readOp)
- return true
- }
- Self.mutex.Lock()
- Self.readWait = false
- Self.mutex.Unlock()
- select {
- case <-Self.closeOpCh:
- close(Self.readOp)
- return true
- case Self.readOp <- struct{}{}:
- return false
- }
- }
- func (Self *window) Read(p []byte) (n int, err error) {
- if Self.closeOp {
- return 0, io.EOF // Write method receive close signal, returns eof
- }
- Self.mutex.Lock()
- length := Self.len() // protect the length data, it invokes
- // before Write lock and after Write unlock
- if length == 0 {
- // window is empty, waiting for Write method send a success readOp signal
- // or get timeout or close
- Self.readWait = true
- Self.mutex.Unlock()
- ticker := time.NewTicker(2 * time.Minute)
- defer ticker.Stop()
- select {
- case _, ok := <-Self.readOp:
- if !ok {
- return 0, errors.New("conn.receiveWindow: window closed")
- }
- case <-Self.WriteEndOp:
- return 0, io.EOF // receive eof signal, returns eof
- case <-ticker.C:
- return 0, errors.New("conn.receiveWindow: read time out")
- case <-Self.closeOpCh:
- close(Self.readOp)
- return 0, io.EOF // receive close signal, returns eof
- }
- } else {
- Self.mutex.Unlock()
- }
- minCopy := 512
- for {
- Self.mutex.Lock()
- if len(p) == n || Self.len() == 0 {
- Self.mutex.Unlock()
- break
- }
- if n+minCopy > len(p) {
- minCopy = len(p) - n
- }
- i := copy(p[n:n+minCopy], Self.windowBuff[Self.off:])
- Self.off += uint16(i)
- n += i
- Self.mutex.Unlock()
- }
- p = p[:n]
- return
- }
- func (Self *window) WriteTo() (p []byte, err error) {
- if Self.closeOp {
- return nil, errors.New("conn.writeWindow: window closed")
- }
- if Self.len() == 0 {
- return nil, io.EOF
- // send window buff is drain, return eof and get another one
- }
- var windowSize uint16
- var ok bool
- waiting:
- ticker := time.NewTicker(2 * time.Minute)
- defer ticker.Stop()
- // waiting for receive usable window size, or timeout
- select {
- case windowSize, ok = <-Self.usableReceiveWindow:
- if !ok {
- return nil, errors.New("conn.writeWindow: window closed")
- }
- case <-ticker.C:
- return nil, errors.New("conn.writeWindow: write to time out")
- case <-Self.closeOpCh:
- return nil, errors.New("conn.writeWindow: window closed")
- }
- if windowSize == 0 {
- goto waiting // waiting for another usable window size
- }
- Self.mutex.Lock()
- if windowSize > uint16(Self.len()) {
- // usable window size is bigger than window buff size, send the full buff
- windowSize = uint16(Self.len())
- }
- p = Self.windowBuff[Self.off : windowSize+Self.off]
- Self.off += windowSize
- Self.mutex.Unlock()
- return
- }
- func (Self *window) SetAllowSize(value uint16) (closed bool) {
- defer func() {
- if recover() != nil {
- closed = true
- }
- }()
- if Self.closeOp {
- close(Self.usableReceiveWindow)
- return true
- }
- select {
- case Self.usableReceiveWindow <- value:
- return false
- case <-Self.closeOpCh:
- close(Self.usableReceiveWindow)
- return true
- }
- }
- func (Self *window) CloseWindow() {
- Self.closeOp = true
- Self.closeOpCh <- struct{}{}
- Self.closeOpCh <- struct{}{}
- Self.closeOpCh <- struct{}{}
- close(Self.closeOpCh)
- return
- }
- type waitingCh struct {
- nCh chan int
- errCh chan error
- }
- func (Self *waitingCh) new() {
- Self.nCh = make(chan int)
- Self.errCh = make(chan error)
- }
- func (Self *waitingCh) close() {
- close(Self.nCh)
- close(Self.errCh)
- }
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