瀏覽代碼

项目初始化

Yumin 6 年之前
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836bdbc80d

+ 212 - 0
.gitignore

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+## Ignore Visual Studio temporary files, build results, and
+## files generated by popular Visual Studio add-ons.
+
+# User-specific files
+*.suo
+*.user
+*.userosscache
+*.sln.docstates
+
+# User-specific files (MonoDevelop/Xamarin Studio)
+*.userprefs
+
+# Build results
+[Dd]ebug/
+[Dd]ebugPublic/
+[Rr]elease/
+[Rr]eleases/
+x64/
+x86/
+build/
+bld/
+[Bb]in/
+[Oo]bj/
+
+# Visual Studio 2015 cache/options directory
+.vs/
+
+# MSTest test Results
+[Tt]est[Rr]esult*/
+[Bb]uild[Ll]og.*
+
+# NUNIT
+*.VisualState.xml
+TestResult.xml
+
+# Build Results of an ATL Project
+[Dd]ebugPS/
+[Rr]eleasePS/
+dlldata.c
+
+# DNX
+project.lock.json
+artifacts/
+
+*_i.c
+*_p.c
+*_i.h
+*.ilk
+*.meta
+*.obj
+*.pch
+*.pdb
+*.pgc
+*.pgd
+*.rsp
+*.sbr
+*.tlb
+*.tli
+*.tlh
+*.tmp
+*.tmp_proj
+*.log
+*.vspscc
+*.vssscc
+.builds
+*.pidb
+*.svclog
+*.scc
+
+# Chutzpah Test files
+_Chutzpah*
+
+# Visual C++ cache files
+ipch/
+*.aps
+*.ncb
+*.opensdf
+*.sdf
+*.cachefile
+
+# Visual Studio profiler
+*.psess
+*.vsp
+*.vspx
+
+# TFS 2012 Local Workspace
+$tf/
+
+# Guidance Automation Toolkit
+*.gpState
+
+# ReSharper is a .NET coding add-in
+_ReSharper*/
+*.[Rr]e[Ss]harper
+*.DotSettings.user
+
+# JustCode is a .NET coding add-in
+.JustCode
+
+# TeamCity is a build add-in
+_TeamCity*
+
+# DotCover is a Code Coverage Tool
+*.dotCover
+
+# NCrunch
+_NCrunch_*
+.*crunch*.local.xml
+
+# MightyMoose
+*.mm.*
+AutoTest.Net/
+
+# Web workbench (sass)
+.sass-cache/
+
+# Installshield output folder
+[Ee]xpress/
+
+# DocProject is a documentation generator add-in
+DocProject/buildhelp/
+DocProject/Help/*.HxT
+DocProject/Help/*.HxC
+DocProject/Help/*.hhc
+DocProject/Help/*.hhk
+DocProject/Help/*.hhp
+DocProject/Help/Html2
+DocProject/Help/html
+
+# Click-Once directory
+publish/
+
+# Publish Web Output
+*.[Pp]ublish.xml
+*.azurePubxml
+## TODO: Comment the next line if you want to checkin your
+## web deploy settings but do note that will include unencrypted
+## passwords
+#*.pubxml
+
+*.publishproj
+
+# NuGet Packages
+*.nupkg
+# The packages folder can be ignored because of Package Restore
+**/packages/*
+# except build/, which is used as an MSBuild target.
+!**/packages/build/
+# Uncomment if necessary however generally it will be regenerated when needed
+#!**/packages/repositories.config
+
+# Windows Azure Build Output
+csx/
+*.build.csdef
+
+# Windows Store app package directory
+AppPackages/
+
+# Visual Studio cache files
+# files ending in .cache can be ignored
+*.[Cc]ache
+# but keep track of directories ending in .cache
+!*.[Cc]ache/
+
+# Others
+ClientBin/
+[Ss]tyle[Cc]op.*
+~$*
+*~
+*.dbmdl
+*.dbproj.schemaview
+*.pfx
+*.publishsettings
+node_modules/
+orleans.codegen.cs
+
+# RIA/Silverlight projects
+Generated_Code/
+
+# Backup & report files from converting an old project file
+# to a newer Visual Studio version. Backup files are not needed,
+# because we have git ;-)
+_UpgradeReport_Files/
+Backup*/
+UpgradeLog*.XML
+UpgradeLog*.htm
+
+# SQL Server files
+*.mdf
+*.ldf
+
+# Business Intelligence projects
+*.rdl.data
+*.bim.layout
+*.bim_*.settings
+
+# Microsoft Fakes
+FakesAssemblies/
+
+# Node.js Tools for Visual Studio
+.ntvs_analysis.dat
+
+# Visual Studio 6 build log
+*.plg
+
+# Visual Studio 6 workspace options file
+*.opt
+
+# LightSwitch generated files
+GeneratedArtifacts/
+_Pvt_Extensions/
+ModelManifest.xml

+ 22 - 0
TouchVideo.sln

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+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 14
+VisualStudioVersion = 14.0.24720.0
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TouchVideo", "TouchVideo\TouchVideo.csproj", "{B787D4CB-D729-4BCB-9FC9-7CC91619087D}"
+EndProject
+Global
+	GlobalSection(SolutionConfigurationPlatforms) = preSolution
+		Debug|Any CPU = Debug|Any CPU
+		Release|Any CPU = Release|Any CPU
+	EndGlobalSection
+	GlobalSection(ProjectConfigurationPlatforms) = postSolution
+		{B787D4CB-D729-4BCB-9FC9-7CC91619087D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+		{B787D4CB-D729-4BCB-9FC9-7CC91619087D}.Debug|Any CPU.Build.0 = Debug|Any CPU
+		{B787D4CB-D729-4BCB-9FC9-7CC91619087D}.Release|Any CPU.ActiveCfg = Release|Any CPU
+		{B787D4CB-D729-4BCB-9FC9-7CC91619087D}.Release|Any CPU.Build.0 = Release|Any CPU
+	EndGlobalSection
+	GlobalSection(SolutionProperties) = preSolution
+		HideSolutionNode = FALSE
+	EndGlobalSection
+EndGlobal

+ 6 - 0
TouchVideo/App.config

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+<?xml version="1.0" encoding="utf-8" ?>
+<configuration>
+    <startup> 
+        <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" />
+    </startup>
+</configuration>

+ 13 - 0
TouchVideo/App.xaml

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+<Application x:Class="TouchVideo.App"
+             xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
+             xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
+             xmlns:local="clr-namespace:TouchVideo"
+             StartupUri="LockWindow.xaml">
+    <Application.Resources>
+        <ResourceDictionary>
+            <ResourceDictionary.MergedDictionaries>
+                <ResourceDictionary Source="FontAwesome.xaml"/>
+            </ResourceDictionary.MergedDictionaries>
+        </ResourceDictionary>
+    </Application.Resources>
+</Application>

+ 17 - 0
TouchVideo/App.xaml.cs

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+using System;
+using System.Collections.Generic;
+using System.Configuration;
+using System.Data;
+using System.Linq;
+using System.Threading.Tasks;
+using System.Windows;
+
+namespace TouchVideo
+{
+    /// <summary>
+    /// App.xaml 的交互逻辑
+    /// </summary>
+    public partial class App : Application
+    {
+    }
+}

+ 8 - 0
TouchVideo/FontAwesome.xaml

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+<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
+                    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
+                    xmlns:local="clr-namespace:TouchVideo">
+    <Style x:Key="FontAwesome">
+        <Setter Property="TextElement.FontFamily" Value="/TouchVideo;component/Resources/#Font Awesome 5 Free Solid"/>
+        <Setter Property="TextElement.FontSize" Value="12"/>
+    </Style>
+</ResourceDictionary>

+ 43 - 0
TouchVideo/IconHelper.cs

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+using System;
+using System.Runtime.InteropServices;
+using System.Windows;
+using System.Windows.Interop;
+
+namespace TouchVideo
+{
+    public static class IconHelper
+    {
+        [DllImport("user32.dll")]
+        static extern int GetWindowLong(IntPtr hwnd, int index);
+
+        [DllImport("user32.dll")]
+        static extern int SetWindowLong(IntPtr hwnd, int index, int newStyle);
+
+        [DllImport("user32.dll")]
+        static extern bool SetWindowPos(IntPtr hwnd, IntPtr hwndInsertAfter, int x, int y, int width, int height, uint flags);
+
+        [DllImport("user32.dll")]
+        static extern IntPtr SendMessage(IntPtr hwnd, uint msg, IntPtr wParam, IntPtr lParam);
+
+        const int GWL_EXSTYLE = -20;
+        const int WS_EX_DLGMODALFRAME = 0x0001;
+        const int SWP_NOSIZE = 0x0001;
+        const int SWP_NOMOVE = 0x0002;
+        const int SWP_NOZORDER = 0x0004;
+        const int SWP_FRAMECHANGED = 0x0020;
+        const uint WM_SETICON = 0x0080;
+
+        public static void RemoveIcon(Window window)
+        {
+            // 获取窗体的句柄
+            IntPtr hwnd = new WindowInteropHelper(window).Handle;
+
+            // 改变窗体的样式
+            int extendedStyle = GetWindowLong(hwnd, GWL_EXSTYLE);
+            SetWindowLong(hwnd, GWL_EXSTYLE, extendedStyle | WS_EX_DLGMODALFRAME);
+
+            // 更新窗口的非客户区,以反映变化
+            SetWindowPos(hwnd, IntPtr.Zero, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED);
+        }
+    }
+}

+ 37 - 0
TouchVideo/LockWindow.xaml

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+<Window x:Class="TouchVideo.LockWindow"
+        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
+        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
+        xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
+        xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
+        xmlns:local="clr-namespace:TouchVideo"
+        mc:Ignorable="d"
+        Title="产品验证" Height="200" Width="300" ResizeMode="NoResize" Topmost="True">
+    <Grid>
+        <Label x:Name="title" Content="&#xF023; 输入产品密钥" Style="{StaticResource FontAwesome}" Margin="10,0" VerticalAlignment="Top" FontSize="18"/>
+        <Label x:Name="tip" Content="请输入产品密钥以激活应用程序" Margin="10,38,10,0" VerticalAlignment="Top" FontSize="12"/>
+        <TextBox x:Name="keyTextBox" Height="28" Margin="10,68,10,0" Padding="4,0,4,0" VerticalAlignment="Top" FontWeight="Bold" MaxLines="1" MaxLength="16" TextWrapping="NoWrap" VerticalContentAlignment="Center" HorizontalContentAlignment="Center" TextChanged="keyTextBox_TextChanged" KeyDown="keyTextBox_KeyDown">
+            <TextBox.Resources>
+                <VisualBrush x:Key="HintText" TileMode="None" Opacity="0.5" Stretch="None" AlignmentX="Center">
+                    <VisualBrush.Visual>
+                        <TextBlock FontStyle="Italic" Margin="20,0,0,0" Text="XXX-XXX-XXX-XXX"/>
+                    </VisualBrush.Visual>
+                </VisualBrush>
+            </TextBox.Resources>
+            <TextBox.Style>
+                <Style TargetType="TextBox">
+                    <Style.Triggers>
+                        <Trigger Property="Text" Value="{x:Null}">
+                            <Setter Property="Background" Value="{StaticResource HintText}"/>
+                        </Trigger>
+                        <Trigger Property="Text" Value="">
+                            <Setter Property="Background" Value="{StaticResource HintText}"/>
+                        </Trigger>
+                    </Style.Triggers>
+                </Style>
+            </TextBox.Style>
+        </TextBox>
+        <Button x:Name="cancel" Content="取消" Margin="0,0,92,10" Click="cancel_Click" HorizontalAlignment="Right" Width="75" Height="26" VerticalAlignment="Bottom"/>
+        <Button x:Name="confirm" Content="确定" Margin="0,0,10,10" Click="confirm_Click" Height="26" VerticalAlignment="Bottom" HorizontalAlignment="Right" Width="77" IsDefault="True"/>
+
+    </Grid>
+</Window>

+ 72 - 0
TouchVideo/LockWindow.xaml.cs

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+using System;
+using System.Text.RegularExpressions;
+using System.Windows;
+
+namespace TouchVideo
+{
+    /// <summary>
+    /// LockWindow.xaml 的交互逻辑
+    /// </summary>
+    public partial class LockWindow : Window
+    {
+        public LockWindow()
+        {
+            InitializeComponent();
+        }
+
+        protected override void OnSourceInitialized(EventArgs e)
+        {
+            IconHelper.RemoveIcon(this);
+        }
+
+        private void cancel_Click(object sender, RoutedEventArgs e)
+        {
+            this.Close();
+        }
+
+        private void confirm_Click(object sender, RoutedEventArgs e)
+        {
+            string keyText = keyTextBox.Text.ToString().Trim();
+            if (keyText.Equals(""))
+            {
+                MessageBox.Show("请输入产品密钥!", "提示", MessageBoxButton.OK, MessageBoxImage.Warning);
+            }
+            else if(keyText.Equals("123456"))
+            {
+                MessageBox.Show("感谢使用!", "提示", MessageBoxButton.OK, MessageBoxImage.Information);
+            }
+            else
+            {
+                MessageBox.Show("产品密钥错误!请重试!", "提示", MessageBoxButton.OK, MessageBoxImage.Error);
+                keyTextBox.Text = "";
+            }
+        }
+
+        private void keyTextBox_TextChanged(object sender, System.Windows.Controls.TextChangedEventArgs e)
+        {
+            string keyText = keyTextBox.Text.Trim();
+            //Regex reg = new Regex(@"[0-9]{3}[-]?");
+            //Regex reg = new Regex(@"(\d{4}(?!$))");
+            //MatchCollection match = reg.Matches(keyText);
+            //keyText = string.Empty;
+            //foreach (Match m in match)
+            //{
+            //    Console.WriteLine(m.Value);
+            //    keyText += m.Value.TrimEnd('-') + '-';
+            //}
+            //keyTextBox.Text = keyText.TrimEnd('-');
+
+            //keyTextBox.Text = Regex.Replace(keyText, @"(\d{4}(?!$))", "$1-");
+            keyTextBox.Select(keyText.Length, 0);
+        }
+
+        private void keyTextBox_KeyDown(object sender, System.Windows.Input.KeyEventArgs e)
+        {
+            //string keyText = keyTextBox.Text.Trim();
+            //string s = Regex.Replace(keyText, @"(\d{4}(?!$))", "$1-");
+            //Console.WriteLine(s);
+            //keyTextBox.Text = s;
+            //keyTextBox.Select(keyText.Length, 0);
+        }
+    }
+}

+ 12 - 0
TouchVideo/MainWindow.xaml

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+<Window x:Class="TouchVideo.MainWindow"
+        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
+        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
+        xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
+        xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
+        xmlns:local="clr-namespace:TouchVideo"
+        mc:Ignorable="d"
+        Title="MainWindow" Height="350" Width="525">
+    <Grid>
+        
+    </Grid>
+</Window>

+ 28 - 0
TouchVideo/MainWindow.xaml.cs

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+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows;
+using System.Windows.Controls;
+using System.Windows.Data;
+using System.Windows.Documents;
+using System.Windows.Input;
+using System.Windows.Media;
+using System.Windows.Media.Imaging;
+using System.Windows.Navigation;
+using System.Windows.Shapes;
+
+namespace TouchVideo
+{
+    /// <summary>
+    /// MainWindow.xaml 的交互逻辑
+    /// </summary>
+    public partial class MainWindow : Window
+    {
+        public MainWindow()
+        {
+            InitializeComponent();
+        }
+    }
+}

+ 55 - 0
TouchVideo/Properties/AssemblyInfo.cs

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+using System.Reflection;
+using System.Resources;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+using System.Windows;
+
+// 有关程序集的一般信息由以下
+// 控制。更改这些特性值可修改
+// 与程序集关联的信息。
+[assembly: AssemblyTitle("TouchVideo")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("TouchVideo")]
+[assembly: AssemblyCopyright("Copyright ©  2018")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+//将 ComVisible 设置为 false 将使此程序集中的类型
+//对 COM 组件不可见。  如果需要从 COM 访问此程序集中的类型,
+//请将此类型的 ComVisible 特性设置为 true。
+[assembly: ComVisible(false)]
+
+//若要开始生成可本地化的应用程序,请
+//<PropertyGroup> 中的 .csproj 文件中
+//例如,如果您在源文件中使用的是美国英语,
+//使用的是美国英语,请将 <UICulture> 设置为 en-US。  然后取消
+//对以下 NeutralResourceLanguage 特性的注释。  更新
+//以下行中的“en-US”以匹配项目文件中的 UICulture 设置。
+
+//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
+
+
+[assembly: ThemeInfo(
+    ResourceDictionaryLocation.None, //主题特定资源词典所处位置
+                                     //(当资源未在页面
+                                     //或应用程序资源字典中找到时使用)
+    ResourceDictionaryLocation.SourceAssembly //常规资源词典所处位置
+                                              //(当资源未在页面
+                                              //、应用程序或任何主题专用资源字典中找到时使用)
+)]
+
+
+// 程序集的版本信息由下列四个值组成: 
+//
+//      主版本
+//      次版本
+//      生成号
+//      修订号
+//
+//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值,
+// 方法是按如下所示使用“*”: :
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]

+ 73 - 0
TouchVideo/Properties/Resources.Designer.cs

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+//------------------------------------------------------------------------------
+// <auto-generated>
+//     此代码由工具生成。
+//     运行时版本:4.0.30319.42000
+//
+//     对此文件的更改可能会导致不正确的行为,并且如果
+//     重新生成代码,这些更改将会丢失。
+// </auto-generated>
+//------------------------------------------------------------------------------
+
+namespace TouchVideo.Properties {
+    using System;
+    
+    
+    /// <summary>
+    ///   一个强类型的资源类,用于查找本地化的字符串等。
+    /// </summary>
+    // 此类是由 StronglyTypedResourceBuilder
+    // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
+    // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
+    // (以 /str 作为命令选项),或重新生成 VS 项目。
+    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+    internal class Resources {
+        
+        private static global::System.Resources.ResourceManager resourceMan;
+        
+        private static global::System.Globalization.CultureInfo resourceCulture;
+        
+        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+        internal Resources() {
+        }
+        
+        /// <summary>
+        ///   返回此类使用的缓存的 ResourceManager 实例。
+        /// </summary>
+        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+        internal static global::System.Resources.ResourceManager ResourceManager {
+            get {
+                if (object.ReferenceEquals(resourceMan, null)) {
+                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("TouchVideo.Properties.Resources", typeof(Resources).Assembly);
+                    resourceMan = temp;
+                }
+                return resourceMan;
+            }
+        }
+        
+        /// <summary>
+        ///   使用此强类型资源类,为所有资源查找
+        ///   重写当前线程的 CurrentUICulture 属性。
+        /// </summary>
+        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+        internal static global::System.Globalization.CultureInfo Culture {
+            get {
+                return resourceCulture;
+            }
+            set {
+                resourceCulture = value;
+            }
+        }
+        
+        /// <summary>
+        ///   查找类似于 (图标) 的 System.Drawing.Icon 类型的本地化资源。
+        /// </summary>
+        internal static System.Drawing.Icon Locked {
+            get {
+                object obj = ResourceManager.GetObject("Locked", resourceCulture);
+                return ((System.Drawing.Icon)(obj));
+            }
+        }
+    }
+}

+ 124 - 0
TouchVideo/Properties/Resources.resx

@@ -0,0 +1,124 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+  <!-- 
+    Microsoft ResX Schema 
+    
+    Version 2.0
+    
+    The primary goals of this format is to allow a simple XML format 
+    that is mostly human readable. The generation and parsing of the 
+    various data types are done through the TypeConverter classes 
+    associated with the data types.
+    
+    Example:
+    
+    ... ado.net/XML headers & schema ...
+    <resheader name="resmimetype">text/microsoft-resx</resheader>
+    <resheader name="version">2.0</resheader>
+    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
+    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+        <value>[base64 mime encoded serialized .NET Framework object]</value>
+    </data>
+    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
+        <comment>This is a comment</comment>
+    </data>
+                
+    There are any number of "resheader" rows that contain simple 
+    name/value pairs.
+    
+    Each data row contains a name, and value. The row also contains a 
+    type or mimetype. Type corresponds to a .NET class that support 
+    text/value conversion through the TypeConverter architecture. 
+    Classes that don't support this are serialized and stored with the 
+    mimetype set.
+    
+    The mimetype is used for serialized objects, and tells the 
+    ResXResourceReader how to depersist the object. This is currently not 
+    extensible. For a given mimetype the value must be set accordingly:
+    
+    Note - application/x-microsoft.net.object.binary.base64 is the format 
+    that the ResXResourceWriter will generate, however the reader can 
+    read any of the formats listed below.
+    
+    mimetype: application/x-microsoft.net.object.binary.base64
+    value   : The object must be serialized with 
+            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
+            : and then encoded with base64 encoding.
+    
+    mimetype: application/x-microsoft.net.object.soap.base64
+    value   : The object must be serialized with 
+            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+            : and then encoded with base64 encoding.
+
+    mimetype: application/x-microsoft.net.object.bytearray.base64
+    value   : The object must be serialized into a byte array 
+            : using a System.ComponentModel.TypeConverter
+            : and then encoded with base64 encoding.
+    -->
+  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+    <xsd:element name="root" msdata:IsDataSet="true">
+      <xsd:complexType>
+        <xsd:choice maxOccurs="unbounded">
+          <xsd:element name="metadata">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" />
+              </xsd:sequence>
+              <xsd:attribute name="name" use="required" type="xsd:string" />
+              <xsd:attribute name="type" type="xsd:string" />
+              <xsd:attribute name="mimetype" type="xsd:string" />
+              <xsd:attribute ref="xml:space" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="assembly">
+            <xsd:complexType>
+              <xsd:attribute name="alias" type="xsd:string" />
+              <xsd:attribute name="name" type="xsd:string" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="data">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+              <xsd:attribute ref="xml:space" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="resheader">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" use="required" />
+            </xsd:complexType>
+          </xsd:element>
+        </xsd:choice>
+      </xsd:complexType>
+    </xsd:element>
+  </xsd:schema>
+  <resheader name="resmimetype">
+    <value>text/microsoft-resx</value>
+  </resheader>
+  <resheader name="version">
+    <value>2.0</value>
+  </resheader>
+  <resheader name="reader">
+    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+  <resheader name="writer">
+    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+  <assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
+  <data name="Locked" type="System.Resources.ResXFileRef, System.Windows.Forms">
+    <value>..\Resources\Locked.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
+  </data>
+</root>

+ 30 - 0
TouchVideo/Properties/Settings.Designer.cs

@@ -0,0 +1,30 @@
+//------------------------------------------------------------------------------
+// <auto-generated>
+//     This code was generated by a tool.
+//     Runtime Version:4.0.30319.42000
+//
+//     Changes to this file may cause incorrect behavior and will be lost if
+//     the code is regenerated.
+// </auto-generated>
+//------------------------------------------------------------------------------
+
+namespace TouchVideo.Properties
+{
+
+
+    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
+    internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
+    {
+
+        private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
+
+        public static Settings Default
+        {
+            get
+            {
+                return defaultInstance;
+            }
+        }
+    }
+}

+ 7 - 0
TouchVideo/Properties/Settings.settings

@@ -0,0 +1,7 @@
+<?xml version='1.0' encoding='utf-8'?>
+<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
+  <Profiles>
+    <Profile Name="(Default)" />
+  </Profiles>
+  <Settings />
+</SettingsFile>

二進制
TouchVideo/Resources/Locked.ico


二進制
TouchVideo/Resources/fa-solid-900.ttf


+ 124 - 0
TouchVideo/TouchVideo.csproj

@@ -0,0 +1,124 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
+  <PropertyGroup>
+    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+    <ProjectGuid>{B787D4CB-D729-4BCB-9FC9-7CC91619087D}</ProjectGuid>
+    <OutputType>WinExe</OutputType>
+    <AppDesignerFolder>Properties</AppDesignerFolder>
+    <RootNamespace>TouchVideo</RootNamespace>
+    <AssemblyName>TouchVideo</AssemblyName>
+    <TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
+    <FileAlignment>512</FileAlignment>
+    <ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+    <WarningLevel>4</WarningLevel>
+    <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+    <PlatformTarget>AnyCPU</PlatformTarget>
+    <DebugSymbols>true</DebugSymbols>
+    <DebugType>full</DebugType>
+    <Optimize>false</Optimize>
+    <OutputPath>bin\Debug\</OutputPath>
+    <DefineConstants>DEBUG;TRACE</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+    <PlatformTarget>AnyCPU</PlatformTarget>
+    <DebugType>pdbonly</DebugType>
+    <Optimize>true</Optimize>
+    <OutputPath>bin\Release\</OutputPath>
+    <DefineConstants>TRACE</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+  </PropertyGroup>
+  <ItemGroup>
+    <Reference Include="System" />
+    <Reference Include="System.Data" />
+    <Reference Include="System.Drawing" />
+    <Reference Include="System.Xml" />
+    <Reference Include="Microsoft.CSharp" />
+    <Reference Include="System.Core" />
+    <Reference Include="System.Xml.Linq" />
+    <Reference Include="System.Data.DataSetExtensions" />
+    <Reference Include="System.Net.Http" />
+    <Reference Include="System.Xaml">
+      <RequiredTargetFramework>4.0</RequiredTargetFramework>
+    </Reference>
+    <Reference Include="WindowsBase" />
+    <Reference Include="PresentationCore" />
+    <Reference Include="PresentationFramework" />
+  </ItemGroup>
+  <ItemGroup>
+    <ApplicationDefinition Include="App.xaml">
+      <Generator>MSBuild:Compile</Generator>
+      <SubType>Designer</SubType>
+    </ApplicationDefinition>
+    <Page Include="FontAwesome.xaml">
+      <SubType>Designer</SubType>
+      <Generator>MSBuild:Compile</Generator>
+    </Page>
+    <Page Include="LockWindow.xaml">
+      <SubType>Designer</SubType>
+      <Generator>MSBuild:Compile</Generator>
+    </Page>
+    <Page Include="MainWindow.xaml">
+      <Generator>MSBuild:Compile</Generator>
+      <SubType>Designer</SubType>
+    </Page>
+    <Compile Include="App.xaml.cs">
+      <DependentUpon>App.xaml</DependentUpon>
+      <SubType>Code</SubType>
+    </Compile>
+    <Compile Include="IconHelper.cs" />
+    <Compile Include="LockWindow.xaml.cs">
+      <DependentUpon>LockWindow.xaml</DependentUpon>
+    </Compile>
+    <Compile Include="MainWindow.xaml.cs">
+      <DependentUpon>MainWindow.xaml</DependentUpon>
+      <SubType>Code</SubType>
+    </Compile>
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="Properties\AssemblyInfo.cs">
+      <SubType>Code</SubType>
+    </Compile>
+    <Compile Include="Properties\Resources.Designer.cs">
+      <AutoGen>True</AutoGen>
+      <DesignTime>True</DesignTime>
+      <DependentUpon>Resources.resx</DependentUpon>
+    </Compile>
+    <Compile Include="Properties\Settings.Designer.cs">
+      <AutoGen>True</AutoGen>
+      <DependentUpon>Settings.settings</DependentUpon>
+      <DesignTimeSharedInput>True</DesignTimeSharedInput>
+    </Compile>
+    <EmbeddedResource Include="Properties\Resources.resx">
+      <Generator>ResXFileCodeGenerator</Generator>
+      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
+    </EmbeddedResource>
+    <None Include="Properties\Settings.settings">
+      <Generator>SettingsSingleFileGenerator</Generator>
+      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
+    </None>
+    <AppDesigner Include="Properties\" />
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="App.config" />
+  </ItemGroup>
+  <ItemGroup />
+  <ItemGroup>
+    <Resource Include="Resources\fa-solid-900.ttf" />
+    <None Include="Resources\Locked.ico" />
+  </ItemGroup>
+  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
+       Other similar extension points exist, see Microsoft.Common.targets.
+  <Target Name="BeforeBuild">
+  </Target>
+  <Target Name="AfterBuild">
+  </Target>
+  -->
+</Project>