var videoContent = document.getElementById('contentElement'); var adDisplayContainer = new google.ima.AdDisplayContainer(document.getElementById('adContainer'), videoContent); // Must be done as the result of a user action on mobile adDisplayContainer.initialize(); // Re-use this AdsLoader instance for the entire lifecycle of your page. var adsLoader = new google.ima.AdsLoader(adDisplayContainer); // Add event listeners adsLoader.addEventListener(google.ima.AdsManagerLoadedEvent.Type.ADS_MANAGER_LOADED, onAdsManagerLoaded, false); adsLoader.addEventListener(google.ima.AdErrorEvent.Type.AD_ERROR, onAdError, false); function onAdError(adErrorEvent) { console.log("adError"); document.getElementById("adContainer").style.display = "none"; var GameConfig = __require("GameConfig"); if (GameConfig.playNum == 0) { adCompleteFlag = true; if (adCompleteFlag && resCompleteFlag) { adCompleteFlag = false; var launchScene = GameConfig.launchScene; var Bros = GameConfig.Bros; var caS = GameConfig.caS; cc.director.loadScene(launchScene, null, function () { adCompleteFlag = false; if (Bros) { // show canvas caS = ''; var div = document.getElementById('GameDiv'); if (div) { div.style.backgroundImage = ''; } } cc.loader.onProgress = null; console.log('Success to load scene: ' + launchScene); } ); } } adEndComplete = true; if (adEndComplete && resEndComplete) { adEndComplete = false; console.log("indexOverErr"); var MainManger = __require("MainManage"); MainManger.showGameEndLayer(); } // Handle the error logging and destroy the AdsManager console.log(adErrorEvent.getError()); adsManager.destroy(); } // An event listener to tell the SDK that our content video // is completed so the SDK can play any post-roll ads. var contentEndedListener = function () { adsLoader.contentComplete(); }; videoContent.onended = contentEndedListener; // Request video ads. var preloader = new google.ima.AdsRequest(); preloader.adTagUrl = 'https://googleads.g.doubleclick.net/pagead/ads?ad_type=video_image&client=ca-games-pub-8708616103041212&description_url=http%3A%2F%2Fwww.vsane.com&videoad_start_delay=-1&hl=zh_CN&max_ad_duration=15000'; // Specify the linear and nonlinear slot sizes. This helps the SDK to // select the correct creative if multiple are returned. preloader.linearAdSlotWidth = 640; preloader.linearAdSlotHeight = 400; preloader.nonLinearAdSlotWidth = 640; preloader.nonLinearAdSlotHeight = 400; // showMyAds(); function showMyAds() { // alert("showMy"); if (typeof (killads) == 'undefined') { // alert('广告被过滤'); console.log("AdNo"); adEndComplete = false; var MainManger = __require("MainManage"); MainManger.showGameEndLayer(); } else { var winHeight = document.documentElement.clientHeight; // document.getElementById("adContainer").style.height = winHeight-60+"px"; if (document.body.clientHeight > 700) { document.getElementById("adContainer").style.height = winHeight - 85 + "px"; } else { document.getElementById("adContainer").style.height = winHeight - 65 + "px"; } document.getElementById("adContainer").style.display = "block"; adsLoader.requestAds(preloader); } } function onAdsManagerLoaded(adsManagerLoadedEvent) { console.log("ADLoad"); adCompleteFlag = true; // document.getElementById("adContainer").style.display = "block"; // Get the ads manager. adsManager = adsManagerLoadedEvent.getAdsManager(videoContent); // See API reference for contentPlayback // Add listeners to the required events. adsManager.addEventListener(google.ima.AdErrorEvent.Type.AD_ERROR, onAdError); adsManager.addEventListener(google.ima.AdEvent.Type.CONTENT_PAUSE_REQUESTED, onContentPauseRequested); adsManager.addEventListener(google.ima.AdEvent.Type.CONTENT_RESUME_REQUESTED, onContentResumeRequested); var o = document.getElementById("adContainer"); var h = o.offsetHeight; //高度 var w = o.offsetWidth; //宽度 try { // Initialize the ads manager. Ad rules playlist will start at this time. adsManager.init(w, h, google.ima.ViewMode.FULLSCREEN); // Call start to show ads. Single video and overlay ads will // start at this time; this call will be ignored for ad rules, as ad rules // ads start when the adsManager is initialized. adsManager.start(); } catch (adError) { // An error may be thrown if there was a problem with the VAST response. // Play content here, because we won't be getting an ad. // videoContent.play(); } } function onContentPauseRequested() { // This function is where you should setup UI for showing ads (e.g. // display ad timer countdown, disable seeking, etc.) videoContent.removeEventListener('ended', contentEndedListener); videoContent.pause(); } // 广告结束的时候调用的函数 function onContentResumeRequested() { console.log("ADLoadComplete", resEndComplete); var GameConfig = __require("GameConfig"); console.log("IndexMainManger", GameConfig.launchScene, GameConfig.Bros, GameConfig.caS); if (GameConfig.playNum == 1) { adCompleteFlag = true; if (adCompleteFlag && resCompleteFlag) { var launchScene = GameConfig.launchScene; var Bros = GameConfig.Bros; var caS = GameConfig.caS; cc.director.loadScene(launchScene, null, function () { adCompleteFlag = false; if (Bros) { // show canvas var canvas = document.getElementById('GameCanvas'); canvas.style.visibility = ''; var div = document.getElementById('GameDiv'); if (div) { div.style.backgroundImage = ''; } } cc.loader.onProgress = null; console.log('Success to load scene1: ' + launchScene); } ); } } adEndComplete = true; if (adEndComplete && resEndComplete) { adEndComplete = false; console.log("indexOverErr"); var MainManger = __require("MainManage"); MainManger.showGameEndLayer(); } // This function is where you should ensure that your UI is ready // to play content. document.getElementById("adContainer").style.display = "none"; // videoContent.addEventListener('ended', contentEndedListener); // videoContent.play(); } function noAdGoToScene() { var GameConfig = __require("GameConfig"); console.log("IndexMainMangerMaing", GameConfig.launchScene, GameConfig.Bros, GameConfig.caS); var launchScene = GameConfig.launchScene; var Bros = GameConfig.Bros; var caS = GameConfig.caS; cc.director.loadScene(launchScene, null, function () { adCompleteFlag = false; if (Bros) { // show canvas var canvas = document.getElementById('GameCanvas'); canvas.style.visibility = ''; var div = document.getElementById('GameDiv'); if (div) { div.style.backgroundImage = ''; } } cc.loader.onProgress = null; console.log('Success to load scene1Main: ' + launchScene); } ); }