AAEasing.js 3.3 KB

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  1. function configureTheChartAnimationEasingType(easingType){var animationObject={easeInQuad:function(pos){return Math.pow(pos,2)},easeOutQuad:function(pos){return -(Math.pow((pos-1),2)-1)},easeInOutQuad:function(pos){if((pos/=0.5)<1){return 0.5*Math.pow(pos,2)}return -0.5*((pos-=2)*pos-2)},easeInCubic:function(pos){return Math.pow(pos,3)},easeOutCubic:function(pos){return(Math.pow((pos-1),3)+1)},easeInOutCubic:function(pos){if((pos/=0.5)<1){return 0.5*Math.pow(pos,3)}return 0.5*(Math.pow((pos-2),3)+2)},easeInQuart:function(pos){return Math.pow(pos,4)},easeOutQuart:function(pos){return -(Math.pow((pos-1),4)-1)},easeInOutQuart:function(pos){if((pos/=0.5)<1){return 0.5*Math.pow(pos,4)}return -0.5*((pos-=2)*Math.pow(pos,3)-2)},easeInQuint:function(pos){return Math.pow(pos,5)},easeOutQuint:function(pos){return(Math.pow((pos-1),5)+1)},easeInOutQuint:function(pos){if((pos/=0.5)<1){return 0.5*Math.pow(pos,5)}return 0.5*(Math.pow((pos-2),5)+2)},easeInSine:function(pos){return -Math.cos(pos*(Math.PI/2))+1},easeOutSine:function(pos){return Math.sin(pos*(Math.PI/2))},easeInOutSine:function(pos){return(-0.5*(Math.cos(Math.PI*pos)-1))},easeInExpo:function(pos){return(pos===0)?0:Math.pow(2,10*(pos-1))},easeOutExpo:function(pos){return(pos===1)?1:-Math.pow(2,-10*pos)+1},easeInOutExpo:function(pos){if(pos===0){return 0}if(pos===1){return 1}if((pos/=0.5)<1){return 0.5*Math.pow(2,10*(pos-1))}return 0.5*(-Math.pow(2,-10*--pos)+2)},easeInCirc:function(pos){return -(Math.sqrt(1-(pos*pos))-1)},easeOutCirc:function(pos){return Math.sqrt(1-Math.pow((pos-1),2))},easeInOutCirc:function(pos){if((pos/=0.5)<1){return -0.5*(Math.sqrt(1-pos*pos)-1)}return 0.5*(Math.sqrt(1-(pos-=2)*pos)+1)},easeOutBounce:function(pos){if((pos)<(1/2.75)){return(7.5625*pos*pos)}else{if(pos<(2/2.75)){return(7.5625*(pos-=(1.5/2.75))*pos+0.75)}else{if(pos<(2.5/2.75)){return(7.5625*(pos-=(2.25/2.75))*pos+0.9375)}else{return(7.5625*(pos-=(2.625/2.75))*pos+0.984375)}}}},easeInBack:function(pos){var s=1.70158;return(pos)*pos*((s+1)*pos-s)},easeOutBack:function(pos){var s=1.70158;return(pos=pos-1)*pos*((s+1)*pos+s)+1},easeInOutBack:function(pos){var s=1.70158;if((pos/=0.5)<1){return 0.5*(pos*pos*(((s*=(1.525))+1)*pos-s))}return 0.5*((pos-=2)*pos*(((s*=(1.525))+1)*pos+s)+2)},elastic:function(pos){return -1*Math.pow(4,-8*pos)*Math.sin((pos*6-1)*(2*Math.PI)/2)+1},swingFromTo:function(pos){var s=1.70158;return((pos/=0.5)<1)?0.5*(pos*pos*(((s*=(1.525))+1)*pos-s)):0.5*((pos-=2)*pos*(((s*=(1.525))+1)*pos+s)+2)},swingFrom:function(pos){var s=1.70158;return pos*pos*((s+1)*pos-s)},swingTo:function(pos){var s=1.70158;return(pos-=1)*pos*((s+1)*pos+s)+1},bounce:function(pos){if(pos<(1/2.75)){return(7.5625*pos*pos)}else{if(pos<(2/2.75)){return(7.5625*(pos-=(1.5/2.75))*pos+0.75)}else{if(pos<(2.5/2.75)){return(7.5625*(pos-=(2.25/2.75))*pos+0.9375)}else{return(7.5625*(pos-=(2.625/2.75))*pos+0.984375)}}}},bouncePast:function(pos){if(pos<(1/2.75)){return(7.5625*pos*pos)}else{if(pos<(2/2.75)){return 2-(7.5625*(pos-=(1.5/2.75))*pos+0.75)}else{if(pos<(2.5/2.75)){return 2-(7.5625*(pos-=(2.25/2.75))*pos+0.9375)}else{return 2-(7.5625*(pos-=(2.625/2.75))*pos+0.984375)}}}},easeFromTo:function(pos){if((pos/=0.5)<1){return 0.5*Math.pow(pos,4)}return -0.5*((pos-=2)*Math.pow(pos,3)-2)},easeFrom:function(pos){return Math.pow(pos,4)},easeTo:function(pos){return Math.pow(pos,0.25)}};return animationObject[easingType]};